The Open Cobalt Project

Peter Guastella
  • San Francisco, CA
  • United States
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Latest Activity

Yes, it now rezzes in full fidelity. Looks great! I'm sorry you're finding that Cobalt doesn't meet your building needs right now. The plaform will evolve considerably over the coming months (and years) and I suspect that the way we package and opt…
November 6
The screenshots of the House and Church look beautiful. However, the .c3d files you've made available are missing the full resolution texture files they need in order for your models to display properly, so for those of us who download the space th…
November 1
From the dev team: Right now Cobalt doesn't offer underlying support for multi-textured meshes. Eventually we are going to have to reassess the whole 3d subsystem and prioritize what needs upgrading. I'll go ahead and enter it in Mantis as an enha…
October 21
An interesting suggestion, one that our dev lead has already been considering. Cobalt already employs a very simplified version of this kind of "faux" physics. We are looking at possibly elaborating on this scheme to make it possible to create the s…
October 6
Beautiful work, Glenn. To answer your questions: Q1: I'm not clear, for example, on how or where to position the entrance point to the world. A1: Right now you don't have any control over the entry point. It is hard-coded to be set at coordinates…
October 6
Right now the camera's vertical panning range doesn't extend a full 180 degrees (from straight down to straight up). Obviously, it should. Would you please submit a request to fix this deficiency to our Mantis bug reporting database? http://croquet…
October 6
September 30
Very nice, Americo!. Thank you for providing this training resource. Peter
September 30

Profile Information

About Me:
I'm a recently joined member of the Cobalt project team. Amongst other things, I'll be helping promote Cobalt and develop the user community.

My professional focus is on the use of persistent 3D environments for education, training, and team collaboration.

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At 9:41pm on September 30, 2009, Glenn Gunhouse said…
Hi, Peter. Please do make the introduction. I'm eager to find others in my field who are interested in 3D worlds for teaching and research.
 
 
 

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