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Hallo, I am trying Cobalt on a Mac. the Zip-file does not open (cobalt-base-current-build-20081125.zip) Do you work on a Mac?
I am a web editor of Kennisnet, the Dutch national educational website for all schools.
Hi all!
I'm another hobbyist with big ideas and a little bit of talent. I'm probably best suited to working on documentation, but I have my share of successes in assembly language programming, and even a smidgeon of LUA. I'm expecting a Squeak book in the mail after the holidays.
Question: Does Cobalt already include some form of "property handshaking"? I've only thought this through well enough to use my own concept and terminology, so I'll explain. I'm envisioning a visitor to a world "making a bid for" a change in a property of an object, a property already recognized both by the visitor and the "author" or owner of the world. In my own pet project of designing a "base platform" for VR and MORPG games, including my own, this kind of "handshake" would come into play, say, when a visitor does something which would change one of her avatar's stats. Example: the visitor runs for an hour, and a script on the visitor's end responds by requesting an increase in her avatar's agility. The statistic would be remembered and recognized by that world whenever the avatar visits it.
Clear as mud, I'm sure. Any ideas on this one, or on ways I can help Cobalt ripen?
Andrew
AndrewCottrell said:Hi all!
I'm another hobbyist with big ideas and a little bit of talent. I'm probably best suited to working on documentation, but I have my share of successes in assembly language programming, and even a smidgeon of LUA. I'm expecting a Squeak book in the mail after the holidays.
Question: Does Cobalt already include some form of "property handshaking"? I've only thought this through well enough to use my own concept and terminology, so I'll explain. I'm envisioning a visitor to a world "making a bid for" a change in a property of an object, a property already recognized both by the visitor and the "author" or owner of the world. In my own pet project of designing a "base platform" for VR and MORPG games, including my own, this kind of "handshake" would come into play, say, when a visitor does something which would change one of her avatar's stats. Example: the visitor runs for an hour, and a script on the visitor's end responds by requesting an increase in her avatar's agility. The statistic would be remembered and recognized by that world whenever the avatar visits it.
Clear as mud, I'm sure. Any ideas on this one, or on ways I can help Cobalt ripen?
Andrew
Brilliant Andrew .... You would make a perfect candidate for the core developers group as well it seems - http://groups.google.com/group/cobaltcroquet . A great place to start would be submitting your actual plan/feature via the Cobalt mantis repository as well - http://croquet-src-01.oit.duke.edu/mantis/login_page.php .. if its a "feature request" there is a place to note your vision through Mantis as a "feature request" .. thanks so much for joining the Cobalt group !
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