Does anyone have any experience with using Open Cobalt with the 3D SpaceNavigator mouse? It's meant to offer 6 degrees of freedom for camera and avatar navigation, and its supported in Second Life.
We don't support the 3D Navigator yet, but we do plan to support a wider variety of input devices in the future. Cobalt is in pre-Alpha right now and as such we're focused primarily on getting the foundational structure in place. After that, we'll look to expand its features.
I am an user of the spacenavigator in architectural design for 6 moths, and i cant imagine working whitout it. Its very motivating, and change our experience of spatial percepcion. its not a joy, neither a simply accesory. i hope this will be a priority in Cobalt. Bye,